Water

Water is a Caster Magic which utilizes the element of water and a variation of Water Magic.

Description
A form of Magic revolving around the element of water, placed under the user's command for them to utilize for various purposes. Depending on its use, the physical properties of water can be manipulated to the user's advantage; large masses of such liquid are shown to possess remarkable force, capable of inflicting blunt damage upon targets by sweeping them away with water. A similar effect can be achieved using high-pressure currents, which, due to their reduced size, focus the damage on smaller areas. Pressure is also manipulable to a great extent, enough that when it is focused on the outer sides of the water surfaces being controlled, the liquid can become an effective cutting weapon—mirroring a real blade. Whirlpools generated on the ground by this Magic, combining rotatory force and slicing power, can easily reduce solid rock to pieces. The user is also able to erect domes of water around foes, in order to knock them out by depriving them of air.

Mages specializing in Water can also achieve an extra, extremely versatile avenue of usage for such Magic: turning their own bodies into water at will. Such a peculiar employment allows them to become impervious to both physical and Magical attacks, which merely pass through them without harming them. In addition, the water from the user's body itself can be used as a medium to cast other spells related to this Magic, as well as have its properties altered, with the user being capable of making it boil without causing any damage to themselves. While unaffected by most types of offense, however, Mages with a body solely composed of water are still susceptible to freezing, which can immobilize them and inflict damage upon them.

As a result of the liquid form granted to them, the most experienced users of this Magic can seemingly breathe underwater, at the same time being able to encase oxygen in spheres of water for others to emulate such behavior